Open World Game

A type of game where generally the player is left to his own devices to explore a large world. This type of game focuses on the seeking of new, interesting regions at whatever time the player deems fit. No force forces the player’s motion into new areas. There’s no auto-scroll, and there are no artificial level barriers. [1]Harris, John. “Game Design Essentials: 20 Open World Games.Gamasutra Article. UBM Tech. 26 Sept. 2007. Web.

« Back to Glossary Index