Tag Archives: importance

Pattern: Seamless World Game Server

Problem

How do we create a game server that permits unlimited freedom of movement and game play on an expansive map with no apparent boundaries?

Context

We are developing the server for a massively multiplayer online game with a client-server architecture. The game design seeks to create an immersive play experience by enabling thousands of players to interact with each other in a single huge virtual world. Continue reading Pattern: Seamless World Game Server

Homefront - Multiplayer Screenshot

Know what to Build: Assessing Impacts

In an earlier post I described some multiplayer game types and identified several clues about the server architecture required to build each type. Now I want to take a closer look at some of those clues to see how they can help us know what to build. Continue reading Know what to Build: Assessing Impacts